State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 City Building Games on iOS in Latin America, Q3 2024

Discover the performance trends of the top city-building games on iOS in Latin America during Q3 2024, highlighting weekly downloads, revenue, and active user metrics.

Top 5 City Building Games on iOS in Latin America, Q3 2024

During the third quarter of 2024, the city-building game genre on iOS in Latin America witnessed varied performance trends across the top five applications. Sensor Tower provides the data insights that illustrate these trends.

SimCity BuildIt by Electronic Arts showed a fluctuating pattern in its weekly revenue, starting at approximately $6.6K in early July, dipping mid-quarter, and peaking again at about $8.8K in mid-September. Downloads also varied, with a notable spike to 9.1K at the end of July, followed by a decline to 3.8K by the end of September. Active users ranged between 39.2K and 50K, with the highest activity seen towards the end of September.

The Simpsons™: Tapped Out, another title from Electronic Arts, experienced a gradual decline in revenue, starting at $3.4K and ending the quarter at just $448. Downloads saw a resurgence in the last week of September, climbing to 5.7K, while active users fluctuated between 33.2K and 40.1K over the quarter.

Global City: Building Games from MYGAMES MENA FZ LLC showed an upward trend in both revenue and downloads. Revenue started at $907 and climbed to $1.8K by quarter-end. Downloads similarly increased, peaking at 5.2K in early September. Active users also rose significantly, reaching a high of 6.4K in early September before tapering off.

States Builder: Trade Empire by SayGames LTD maintained steady revenue throughout the quarter, with a slight increase towards the end, reaching $484. Downloads decreased from 3.2K at the beginning to 539 by the end of September, while active users saw a consistent decrease, starting at 6.2K and ending at 3K.

Peanuts: Snoopy Town Tale by PIXOWL INC. had minor fluctuations in revenue, with a peak of $595 in mid-August and ending at $553. Downloads remained relatively stable, hovering around 500 weekly, while active users were consistent, ranging between 1K and 1.3K.

These insights highlight the dynamic nature of the city-building games market in Latin America, with each game experiencing unique trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024